Tuesday 4 March 2014

Lighting, Editing and Sound - Research

LIGHTING:
  • HIGH KEY - The lighting is bright and relatively low in contrast. We will not be using this for our video as it meant to be dark and eerie which cannot be caused by high key lighting.
  • LOW KEY - The lighting has much more pronounced shadows and dramatic contrasts. We WILL be using this for our opening as our aim is to create a scary looking setting for the opening. I will achieve this mostly using MoviePlus, editing the curves and adding shadow filters.
  • COLOUR FX - Can include: Cold or blueish lighting (connoting cold or spookiness), Warm or yellowish (connoting comfort, eg- a beach or sunset scene), Black and White or Sepia. We may use the blueish lighting using MoviePlus to make the scenes look much spookier.


 EDITING:
  • CONTINUITY EDITING - Film sequences normally follow this type of edit so that time seems to flow in a natural and believable way. Cuts will only be used as this gives a real life effect to the movie. Continuity editing can also include "cross-cutting" which is where a sequence cuts between two different pieces of action happening at the same time. But it still has to maintain the seamless flow of action. As this is commonly used in film our opening will be done in continuity editing, however, we may use a fade to make it slightly more artistic and abstract as some opening sequences are.
  • MONTAGE EDITING - Opposite, the cuts are normally noticeable and does not represent the seamless flow of time. It can use juxtaposition of images to create contrast and give an artistic feel.

  • CUT - One image is instantly replaced by another without a viable transition. We will maritally be using these are they are require for continuity editing. 
  • CROSS - DISSOLVE - One image dissolves into another. 
  • FADE UP - An image fades in from black. We will be using one of these at the beginning from black into the production companies logo's.
  • FADE OUT - Fading out to black, this will be used after the production logos between each one to make it flow.
  • WIPE - One image replaces another, where the border between the image moving across or around the screen. 

SOUND:

  • DIEGETIC SOUND - Sound that seems to be part of what is going on on the screen. For example, thunder, cars, footsteps. We will be using this for bird noises and other sounds which part of the action.
  • NON - DIEGETIC SOUND - Sound that is not part of what is going on on screen. For example a soundtrack, we will be using a soundtrack for our opening sequence. 
  • SOUND BRIDGE - Linking two scenes together by sound. For example we around going to use bird noises to link a production logo to a shot of woods.
  • SOUND EFFECTS - Sound which is added on top which is not dialogue and music. Sound is added during the post production stage using Foley. We will be doing this with all of our diegetic sound, for example bird sounds.

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